These are the images of the Airbus

For those of you who are familiar with the lingo, I used the box modeling technique with meshsmooth modifier to achieve the overall shape of the plane. I placed a UVW unwrap texture map that I created in Photoshop to give the model some life. Those with a keen eye may notice that I have left out the textures for the engines. I dont think I will be needing them for the animation. We'll see.

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